
For all intents and purposes, it's pretty much impossible. I won't say it's completely impossible, cause in the world of programming, there is nothing that can't be done, but. I have not even looked at the files for this game, but if they're using Steam, then chances are that the save file also exists with some Steam-specific functionality, which you may also need to figure out. And the other issue with this could be that it uses the Steam cloud saves. And at that point, you wouldn't really be transferring your save- You would just be constructing your own save file. I would suspect that the save data is more or less the same, but you would need to reverse-engineer the ConnectedStorage to mimic it. Pour plus d’informations sur cette mise à jour, consultez le page officielle de The Binding of Isaac: Rebirth Steam. All saves must be created and stored through the XDP's ConnectedStorage, which is exclusively their own system. La Liaison d’Isaac : Renaissance est disponible dès maintenant sur PC, PS 4/5, Xbox One, Xbox Series S/X, PS Vita, Nintendo Switch, Nintendo 3DS et Wiiu. Working in Unity, the default saving method (PlayerPrefs) does not work at all, and the game is not allowed to write anything to the console. Thankfully for the player, there also are many power-ups to be found, which should help in fighting the game’s incredibly tough combatants.Technical Explanation:I haven't worked too much with xbox saving necessarily (I've been handling other parts of the porting process for our projects), but I can definitely say that Microsoft is absolutely obsessed with their own structures. Gameplay has remained intact, so it is still an incredibly difficult “roguelike” dungeon crawler with randomly generated rooms and a number of enemies, bosses and puzzles to get through. As for how the game uses the 3DS screens, it’s pretty basic: The top screen is where the gameplay is shown and the bottom screen is where the map and items are, as revealed through the Twitter account of the game’s publisher, Nicalis Inc. “The Binding of Isaac: Rebirth” will be available for the 3DS, but will only work in the newest version of the handheld, due to the technological advancements of the handheld that the previous 3DS couldn’t handle.


While the game will remain uncensored for Microsoft’s Xbox One, a number of changes were made for the Nintendo Wii U and 3DS, which are detailed in the “Binding of Isaac” site. While acclaimed, “The Binding of Isaac” has always been controversial due to its dark story and mature themes, especially since the game’s lead character is a fetus that was supposed to be aborted. “Rebirth” is an enhanced remake of the original “Binding of Isaac,” an indie darling and one of the highest-rated games that came out in 2011.

It may have taken three years and a bunch of game editing, but “The Binding of Isaac: Rebirth” is officially coming to the new 3DS and the Xbox One on July 21, and July 23 for gamers in North America.
